What was the design decision behind making the Panchaea level pretty much a zombie level? As someone who played the game pretty much completely stealthily I think it ruined the flow of the game and made the level a chore to get through.
Game director JF says:
It’s all related to the story. Actually, we did run out of time to make them look the way they should have. They’re simply people with the chip, hallucinating because of what Darrow did. They’re not evil or whatever, they’re just in pure suffering seeing things that don’t exist and therefore acting unpredictably.
And it is totally possible to play the map in stealth mode.
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