How come we didn't find out more about some story aspects like Eliza's background and information on White Helix, as well as in game information on the tyrants. Was this left mostly as easter eggs towards Deus Ex and The Icarus Effect?
Anonymous

Lead narrative designer Mary DeMarle said:

No, not really. Our original intention was to enable players to learn more about Eliza and the Tyrants by exploring specific locations and finding books, emails, and/or characters who might be able to tell you more about them. But we needed to have locations in the game where it made sense to find this information, first. For a long time, we planned to have an entire mission take place inside Belltower headquarters – the most logical place to learn about the Tyrants. We also planned a more extensive mission in the city of Montreal, where you would discover a lot more information about Eliza. Unfortunately, late in production we realized had to scale back, and both of these locations got axed. By then it was difficult to find places where it made sense to uncover this information. So it ended up getting cut.”

  1. eidosmontreal posted this